# Object Lists

<details>

<summary>What is an Object List?</summary>

Through these lists, Jack receives detailed information about individual spells, objects, and items in the world.

</details>

<details>

<summary>What can I do with it?</summary>

You can edit or extend these lists as you like. If Jack does not recognize something correctly in the game, add the spell/object/item to the appropriate list.

</details>

<details>

<summary>Where can I find these lists?</summary>

In your Jack folder under:

```
/Data/Lists/
```

</details>

<details>

<summary>Can't I just have the lists updated?</summary>

[Yes, click on Settings and select the tab "Jack".](/settings-and-features/settings.md#jack)

All lists are updated at regular intervals.

</details>

***

## How to edit/expand a list

{% hint style="info" %}
In this example we explain how to add a new spell.

The procedure is the same for each list and game. Only the content may differ slightly.
{% endhint %}

1. Open your Jack folder and navigate to /Data/Lists/GameName/.
2. Open the file Spells.json with an editor of your choice.
3. Scroll all the way to the bottom.
4. Here we see now the last spells in the list:

<div align="left"><figure><img src="/files/HOSmj2HN8hKtgtZZlrZN" alt=""><figcaption></figcaption></figure></div>

5. You can see a clear pattern:\
   { Content, Content, Content }
6. We now add a new spell to the list:

<div align="left"><figure><img src="/files/LM4YrOBmNPrpgyxaHAaf" alt=""><figcaption></figcaption></figure></div>

{% hint style="info" %}
Don't forget the comma (red arrow).
{% endhint %}

7. Adjust the values according to the following scheme:

| Name    | Value        |
| ------- | ------------ |
| "ID":   | Spell ID     |
| "Name": | "Spell Name" |

8. Restart Jack.


---

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