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Settings

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Last updated 11 months ago

Index


Mode

Combat Mode
Behaviour
Availability

Offensive

Defensive

Attack only when character is attacked.

Gather

Will only attack when a node is reached and the character is in combat.

Ignore

Ignore every combat.

PvP (Offensive)

Attacks other players.

PvP (Defensive)

Attack only when character is attacked by another player.

Pick Pocket (Offensive)

Attacks as soon as the mob/mob group is looted.

Pick Pocket (Defensive)

Attack only when character is attacked.

Waypoint Mode
Behaviour

Closest

Always takes the closest waypoint.

Straight

Strictly follow the order.

Best

A mix of both. The most logical waypoint is always selected.

Skippable Waypoints

Specifies the maximum number of waypoints that can be skipped.

This is useful to avoid aligning itself on the other side of the profile at longer distances to the route.

Follow fleeing Targets

Specifies whether Jack should follow a fleeing target/attacker.

If this option is disabled, Jack will deal with other attackers first when a target flees. If there are no other attackers around, Jack will wait for the target to come back.

Use Auto-Navigation

Jack will use the mesh system for everything that is automatically controlled (opponents, nodes, events, etc.).


Mount

Ground

  • Uses the ground mount if the skill is learned.

Flight

Uses the flight mount if the skill is learned.

If the flight mount is activated, the combat mode and its selection are automatically adjusted.


Gathering

Mining, Herbalism and Skinning

Choose what you want Jack to collect for you.

Jack automatically takes into account whether the respective profession has been learned and whether the skill level matches. Jack will not collect anything that your character cannot collect.

Gather Mobs

Corpses that can be collected through a profession are collected.

Detection Distance

Specifies the distance in yards from when a node should be recognized and/or approached.

If a flight mount is used, the distance affects the flight line.

Max. Path Distance

Specifies the maximum distance in yards of the generated path to the node. If this is exceeded, the node is ignored.

Gather Distance

Specifies the distance in yards "while" collecting.

Avoid Elites

Jack searches around the found node for Elites. If found, the node is ignored.


Distances

Around Waypoints

Affects the closest waypoint.

Around own location

Affects character position.

Around Mobs

Jack will search for more enemies around each enemy found.

General Height

Specifies the height difference. Good for caves, houses and other narrow environments.


Global Profile Settings

All mobs in your will be attacked.

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

On Foot: Ground Mount: Flight Mount:

âœī¸
Click here for more info about how to use the action bars.
Click here to learn more about the global profile settings.
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